SAE Awards 2023
SAE Awards 2023
This is the 18th year of the SAE Awards, our prestigious competition for creative media. Showcase your projects to the public and get the recognition you deserve!The submission phase is over!
Thank you for the numerous projects that have been submitted.
We keep our fingers crossed and look forward to the SAE Awards Gala on October 12, 2023.
The SAE Awards ceremony will take place at the grand SAE Awards Gala at the SAE Convention on 12 October 2023 at the Palladium in Cologne, Germany. The video premiere of the show will take place the following day on Youtube.
YOUR CHANCE TO WIN
The SAE Awards crystal trophy
Get a VIP invitation to the Awards Ceremony in Cologne/Germany*! Attend the Ceremony and accept the trophy on stage if you are the winner in your category. Travel and accommodation are provided for category winners.
*only for European participants. Check the details with your Alumni chapter president before participating.
ALUMNI CATEGORIES
This category is for audio projects (not music!), such as audio dramas, commercials, film sound, sound design, sound branding, sound libraries, etc. We won‘t accept music productions for this category!
- Please submit in a common format that the judging panel can review with standard equipment.
- Audio Files in .wav format.
- Optional: Artwork, accompanying video material
This category is for VFX projects, including digital 3D images and animations, motion graphics, animated matte paintings, live-action integration, simulation shots, concept art, photorealistic visualizations, etc.
- Please submit in a common format that the judging panel can review with standard equipment.
- Film: Files in HD, MP4 format with a VFX breakdown.
- 3D Art: Turntable and/or trailer, Additional high-resolution stills if suitable.
This category is for games in general, applications/productions which are part of game projects, such as Concept Art, Character/Creature-Design, Environment-Art, Scripts, Shaders, Tools and Plugins.
This category is also suitable for showcasing visualizations, interactive environments, animations, and 2D/3D art. These entries have to be created for real-time environment projects.
- Please submit in a common format that the judging panel can review with standard equipment.
- For games and demos: A short trailer showing the submitted work plus the playable .exe.
This category is for any type of web/ internet platform, (mobile) application, new technology project, etc.
- Please submit in a common format that the judging panel can review with standard equipment.
- Please submit documentation and a short trailer showing the functionality of the Website/App or the tech project.
STUDENT CATEGORIES
This category is for audio projects (not music!), such as audio dramas, commercials, film sound, sound design, sound branding, sound libraries, etc. We won‘t accept music productions for this category.
- Please submit in a common format that the judging panel can review with standard equipment.
- Audio Files in .wav format.
- Optional: Artwork, accompanying video material
This category is for any cross-platform project based on technical aspects, content creation and storytelling.
Examples are podcast, photography and video reportage or implemented (multi-channel) project publishing and promotion strategies.
- Please submit in a common format that the judging panel can review with standard equipment.
- Concept, documentation and presentation video of the finished project.
This category is for any VFX projects. Examples are digital 3D animations, motion graphics, animated matte paintings, live-action integration, simulation shots, etc.
- Please submit in a common format that the judging panel can review with standard equipment.
- Film: Files in HD, MP4 format with a VFX breakdown.
- 3D Art: Turntable and/or trailer, Additional high-resolution stills if suitable.
This category is for games or game-related applications where programming was an essential part of the work.
Examples: Games, tools/plug-ins, shaders, demoscene projects, and simulation projects.
- Please submit in a common format that the judging panel can review with standard equipment.
- A short trailer showing the submitted work plus the playable .exe.
- Document the work’s specifics of the programming (this can be submitted in written form or as narration within the trailer).
This category is for game art in general, such as concept art, asset presentation, environments, and character/creature art. Examples: games, cut-scenes, interactive/walkable environments, AR/VR/XR projects, game-ready assets (characters, art pieces) etc.
- Please submit in a common format that the judging panel can review with standard equipment.
- For games and demos: A short trailer showing the submitted work plus the playable .exe.
- For environments: A flythrough video and/or the walkable environment as .exe.
- For assets: Screenshots and breakdown (asset, wireframe, textures), turntable.